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Fiesta Online Player Guide

- Archer Guides 

The Archer aids the party with an assortment of skills and

summons the forces of nature to protect them. They are

a tactical part of any group, providing dangerous long

anged attacks and strategic support. Once their sights are

set on an enemy, resistance is futile. Archers start out with

he highest damage output of any class in the game.



The Archer can equip a bow or crossbow. They can only wear

armor specific to their class or level. Main attributes are Strength

(more damage) and Spirit. This will increase your change for

critical hits and add more spirit points.



For your skill empowers (under skills button “K” key), focus on

increasing damage output and increasing the cool down of important

skills such as Power Shot and Aimed Shot.

You can empower skills beginning at level 3.

 - Cleric Guides

Clerics aid fellow adventurers with the holy power of light and

deal damage with commands channeling holy wrath. The cleric

can also bless his allies with magical shields and even increase

heir damage, making clerics an essential part of any raiding group.

When a cleric speaks a word of power, you live or die.



Clerics can equip a hammer or mace and a shield. They can only

wear armor specific to their class and level. Main attributes for

Clerics focused on healing are Endurance (more hit points

and defense) and Spirit (more spirit points). If you want to

e a combat cleric, try putting stat points into Strength

(to increase damage output), Endurance and Spirit. For your skill

empowers (under skills button “K” key), focus on increasing damage

output at first. This will help you in combat should you wish to solo.



NOTE : Do not put any empowerment points into the duration or spirit point cost

of buffs. For a boost in damage output, increase damage of Bash. For healer-type

uilds, reduce the cool down of your healing spells for faster healing.

You can empower skills beginning at level 3.

 

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posted on June 17, 2009 1:14 AM ()

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